HomeLink Energy 0.5.0

Renewable energy production measured in HE (HomeLink Energy): solar panels, wind turbines, a hydro branch, batteries and copper cables, all tied to the shared energy network and exposed through the public HomeCore API.

Minecraft 1.21.1 NeoForge 21.1.251 Java 21 HomeCore 1.14.0+ : obligatoire
CurseForge Releases Source

Solar panels#

BlockFootprintOutput / clear cycleBuffer
Solar Panel I1×12,000 HE1,000 HE
Solar Panel II2×18,000 HE1,000 HE
Solar Panel III2×220,000 HE1,000 HE

Reference cycle: 24,000 ticks (sine curve 0→12,000, then none). Clear 100%, rain 40%, storm 15%. Strict exposure: any non-air block above blocks production, even glass or water.

Exact recipes (vanilla table). Icons: 3D render of the blocks, as in the inventory; items (ingots, components…) keep their real texture.

Glass
Glass
Glass
Quartz
Redstone
Quartz
Copper
Circuit Board
Copper
ISolar Panel I
Solar Panel I×1
Gold
Microprocessor
Gold
Copper
Solar Panel II
Copper
Gold
Communication Module
Gold
IISolar Panel II
Solar Panel II×1
Diamond
Microprocessor
Diamond
Microprocessor
Solar Panel IIII
Microprocessor
Diamond
Control Module
Diamond
IIISolar Panel III
Solar Panel III×1

Wind turbines#

BlockFootprintNominal / 24,000 ticks
Wind Turbine I1×13,000 HE
Wind Turbine II2×112,000 HE
Wind Turbine III2×228,000 HE

They produce day and night. Wind evolves gradually per dimension; rain multiplies output by 1.25, a storm by 1.60, hub altitude adds a bonus, capped at 150%. The nominal assumes 100% wind, clear sky and a hub between Y80 and Y119.

Iron
Copper
Iron
Redstone
Circuit Board
Redstone
Iron
Copper
Iron
IWind Turbine I
Wind Turbine I×1
Gold
Microprocessor
Gold
Copper
Wind Turbine II
Copper
Gold
Control Module
Gold
IIWind Turbine II
Wind Turbine II×1
Diamond
Microprocessor
Diamond
Control Module
Wind Turbine IIII
Communication Module
Gold
Copper
Gold
IIIWind Turbine III
Wind Turbine III×1

Hydro#

BlockRoleDetail
Hydro Pump I / II / IIICaptures the water currentThree throughput tiers, linked to pipes.
Hydro PipeWater transportCrafted in batches of 4; links pumps and turbine.
Hydro TurbineGenerationA 2×2×2 structure converting the flow into HE.

The hydro branch produces continuously as long as it receives a water flow: the pumps feed a 2×2×2 turbine through pipes. It is the most stable base source, independent of weather and the day/night cycle.

Iron
Circuit Board
Iron
Copper
Piston
Copper
Iron
Redstone
Iron
IHydro Pump I
Hydro Pump I×1
Gold
Microprocessor
Gold
Copper
Hydro Pump I
Copper
Iron
Control Module
Iron
IIHydro Pump II
Hydro Pump II×1
Diamond
Control Module
Diamond
Gold
Hydro Pump II
Gold
Iron
Communication Module
Iron
IIIHydro Pump III
Hydro Pump III×1
Iron
Copper
Iron
Iron
Iron
Iron
Copper
Iron
Hydro Pipe
Hydro Pipe×4
Iron Block
Control Module
Iron Block
Piston
Microprocessor
Piston
Copper Block
Communication Module
Copper Block
Hydro Turbine
Hydro Turbine×1

Batteries#

BlockCapacityMax throughput (each way)
Battery I40,000 HE8 HE/t
Battery II120,000 HE32 HE/t
Battery III320,000 HE128 HE/t

A battery placed directly under a panel or turbine receives energy automatically. The network distributes: producers → consumers, surplus → batteries, batteries → remaining consumers, never battery to battery.

Iron
Copper
Iron
Redstone
Circuit Board
Redstone
Iron
Copper
Iron
IBattery I
Battery I×1
Gold
Microprocessor
Gold
Copper
Battery II
Copper
Gold
Redstone Block
Gold
IIBattery II
Battery II×1
Diamond
Gold Block
Diamond
Microprocessor
Battery IIII
Microprocessor
Copper Block
Control Module
Copper Block
IIIBattery III
Battery III×1

Cables#

Thin tracks placed like redstone, on floor, wall or ceiling, needing a support (solid face or HE port). The network is recomputed on every structural change, capped at 1,024 nodes.

Copper
Copper
Copper
Wool (any color)
Redstone
Wool (any color)
Copper
Copper
Copper
Copper Cable
Copper Cable×8

Integration#

The Farm, Quarry, Storage and Dashboard machines consume HE through HomeCore's energy contract (EnergyApi.BLOCK). All four declare HomeLink Energy as a required dependency in their neoforge.mods.toml: Farm, Quarry and Storage require [0.5.0,1.0.0), Dashboard [0.1.0,1.0.0). Without HomeLink Energy, none of the four will load.

Install#

Copy homelink_energy-0.5.0.jar and homecore-1.14.0.jar into mods/, on both client and server. HomeCore is required and is not bundled in the Energy JAR.

Gallery#

In-game captures. Click to enlarge.

Source code and full documentation on GitHub →